TwitterTrak made it into the appStore yesterday. It was really fun to write, but was also an ordeal as learning experiences go. The learning curve was steep going from web apps to iPhone development. It included learning Objective-C (tough, but I now really like it), the basics of how iPhones work, the MVC framework Apple created for iPhone development, and Apple's Objective-C API.
I learned a LOT in the month it took me to put together TwitterTrak. I submitted it to the appStore, an ordeal in itself, and started putting that lesson to work on BeTwittered for the iPhone. One week later, my submission was rejected because I'd not put any network detection into the app. Basically, if you had no wireless or cellular data connection, TwitterTrak would silently fail. No letting you know. Ugh. I added that and went back to BeTwittered development. A week later, TwitterTrak was accepted into the appStore. And, I was finished with version 1.0 of BeTwittered for the iPhone, which is now awaiting approval to get into the appStore itself.
I don't think I've ever worked so hard in my life. Long hours, no days off, high stress, and man have I enjoyed it! At least in this, getting laid off from my systems engineering job has been a good thing.
Oh well, so much for the break. Back to work.
Robert
Comments
WinMo
You might consider trying for BeTwittered for WinMo. I've got a new HTC Touch Pro2 and the Twitter clients for it are not really great. PockeTwit is OK but not very finger-friendly.